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Cocoa Touch for iPhone OS 3 (Developer Reference)

Great Price "Cocoa Touch for iPhone OS 3 (Developer Reference)" for $18.31 Today



I've been developing iPhone applications for a year now, and I wish I had this book when I started. While not every topic is covered in depth, it goes over many aspects of the SDK to enough detail to get started writing my own applications. I have used a couple of the examples in the book to build or fix parts of my current applications that weren't working quite right. One of those is the chapter on Core Animation. I popped in the sample code, and had the animation doing the exact thing that was illustrated in the chapter.

While I have still found some use for this book, I think the best readers will be those who are new to iPhone development, and want to start off not from OS 1.0, but OS 3.0 The introduction to Core Data is great for a beginner. In fact, it's rather amazing that you can read about Core Data and how to use it within your Table Views effectively. Most books cover one or the other. XCode does, and will evolve, but the fundamentals laid down in this book will be of use to you for every new iPhone OS release.

Cocoa Touch for iPhone OS 3 (Developer Reference) Features

  • ISBN13: 9780470481073
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



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Price : $39.99
Offer Price : $18.31





Cocoa Touch for iPhone OS 3 (Developer Reference) Overviews

Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer’s guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process—from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you’re new to iPhone development you’ll soon be cranking out great code.

  • Walk through Xcode, Interface Builder, and other key tools
  • Build simple or complex GUIs with navigation and custom views
  • Implement a database with Core Data, and design your schema in Xcode
  • Learn to use the iPhone’s signature multi-touch capabilities in your applications
  • Work with the Apple Push Notification Service
  • Use the Map Kit API to create apps with embedded maps
  • Record audio, play video, and access the iPod Library
  • Set up your developer certificates and code sign your apps
  • Use Store Kit to sell expanded features and content within your apps

Whether you're a new iPhone developer or seasoned veteran, this book is the perfect go-to reference for iPhone development-and one of an exciting new series for Apple developers.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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Customer Review



Poorly written and outdated. - Jacob A. Rude -
I have had some prior experience programming for the iPhone via various online help sources. I purchased this book in hopes of it being a good book to really dig into the SDK and write/learn alot more code. The book has several errors and outdated information right from the first few chapters. Their equivalent of a "Hello world" app doesn't even run from instruction; you have to assume several things.

Overall, I would not recommend. The book seems rushed and unchecked for readability and accuracy. I'm sure there are several better books written for iPhone development.



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*** Product Information and Prices Stored: May 28, 2010 08:31:19


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